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A game for anyone that likes swords and Bleach(the manga and anime). Although it is only browser based most of the fun comes from competing with other players.
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| a huge desert, known as The Great Sand Sea, is a magical desert in northern Faerûn. It holds the remnants of the once-powerful Netherese Empire, their flying enclaves having crashed to the ground nearly seventeen centuries past when their greatest mage Karsus, in a desperate bid to end the war against the phaerimm, challenged the goddess Mystryl for her divine mantle, causing the Weave to falter and all magic to fail. For generations since, Anauroch, the greatest desert in Faerûn, has encroached relentlessly on border nations, burying them beneath the sands.
The only people to call Anauroch home are the nomadic Bedine tribes and a small Zhentarim garrison, tasked with patrolling and defending a line of oases along the Black Road, the trade route that winds west from the ruins of Teshendale to Llorkh at the foot of the Graypeak Mountains. A diminutive, degenerate people called the D'tarig[3] are the only other major inhabitants, who live along the borders of the desert and interact somewhat with peoples from surrounding countries.
Finally, on 20 Nightal in 1372 DR, the enclave of Thultanthar (also known as Shade) of the ancient Netherese Empire re-emerged from the Plane of Shadow in the skies above the Dire Wood, before drifting into Anauroch, settling above the Shoal of Thirst, bringing the evil and warped Shadovar into the Realms.
| 0 | 0 | | | an area of rich farmland and human civilization. Home to the famous wizard Elminster.
| 0 | 0 | | | a large northern body of water with shores in many politically unstable areas.
| 0 | 0 | | | The open steppe of The Ride lies between the Dragonspine Mountains, the Border Forest and the Gray Land of Thar. It is home to tribes of mounted barbarians who consider any outsiders to be fair game. Although the tribes are prone to constant internal struggling, they will quickly unite to face threats from the outside, like the Zhentarim march on Glister in 1352 DR.[1]
The forces of Zhentil Keep try to control the area, striving to control lucrative mines that riddle the mountain slopes north of the cold plains of The Ride
| 0 | 0 | | | is a region in North Faerûn that rests along the north coast of the Sea of Fallen Stars. It is a temperate realm of farmlands, which includes the Earthfast Mountains[1] and forests along the eastern border with Impiltur.[2] The Vast is home to the large cities of Calaunt, Procampur,[1] Tantras and Ravens Bluff. The land was previously ruled by gray orcs,[3] with some still inhabiting the mountains
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