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The Shining Lands

 
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Durpar

is a merchant kingdom of the Shining Lands in Southeast Faerûn that rests to the southeast of Veldorn, separated from Estagund by the Gurna mountains. The capital port-city of Vaelan is located near the western shores of the Golden Water. Verdant farms surround the Golden Water and the shoreline is given to the mansions of the luxury-loving ruling merchant elite of the kingdom. Inns in Durpar are worth visiting as there are nightly entertainments in every house. All foreigners are welcome, so long as they have wealth and know how to conduct themselves.
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Estagund

is, alongside Durpar and Var the Golden, a part of the Shining Lands. It is modeled after an Indian culture mindset. As all Shining Lands, it is largely centered toward trading. The establishment of a Shou Town is on the way at Chavyondat
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Var the Golden

Var is a peninsula at the far south-east of Faerûn. In front of it is Ulgarth. Its name comes from huge quantities of wheat fields. Like Durpar, Var the Golden follows the teachings of Satama and therefore has an Indian flavour. Both constitute with Estagund the Shining Lands. The city of Vaelen hosts as Shou Town
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Luiren

was known as the land of the halflings since its population was almost completely comprised of their race. It was a small kingdom with a population of about 840,000 inhabitants ruled by the halfling theocrat Faran Ferromar. Travelers to Luiren were often surprised to find the locals adventurous and bold as opposed to the fat and quiet halflings one could find elsewhere. The capital city of Luiren was Beluir, a coastal city of 27,210 souls in the longitudinal center of the realm
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Ulgarth

is a fertile land located east of Durpar. Foreigners not familiar with the region are unaware that the realm exists and believe that the land it occupies is simply part of the vast grasslands of the Utter East. In truth, Ulgarth occupies an area off the coast of the Great Sea just before the plains of the Utter East begin. With the Five Kingdoms, it acts as a buffer between Faerûn, Kara-Tur and Zakhara. Out of the capital, two major cities are Esbresh and Kelazzan
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Veldorn

The is a region of plains at the eastern end of the Shaar. It is home to various non-human monstrous tribes who are allied in a loose confederation for self-defense. The eastern edge of this region is formed by the Giant's Belt Mountains, a range which separates the plains from the desert to the east.
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